server-master/srcs/WingsAPI.Game/Helpers/Damages/Calculation/CalculationPhysicalDamage.cs
2026-02-10 18:21:30 +01:00

57 lines
No EOL
1.7 KiB
C#

namespace WingsEmu.Game.Helpers.Damages.Calculation;
public class CalculationPhysicalDamage
{
// BCardDTO - Type, SubType
public int CleanDamage { get; set; }
public double DamagePercentage { get; set; } // 5, 5
public double DamagePercentageSecond { get; set; } // 8, 1
public double MultiplyDamage { get; set; } // 34, 1
public double EndCriticalDamage { get; set; } // 38, 5
public double IgnoreEnemyDefense { get; set; } // 84, 1
public double VesselLoDDamage { get; set; } // 90, 3
public double VesselGlacernonDamage { get; set; } // 90, 7
public double IncreaseAllDamage { get; set; } // 103, 1
public double IncreaseAllDamageAttackType { get; set; } // 103, 3-5-7
public double IncreaseDamageMagicDefense { get; set; } // 108, 9
public int IncreaseDamageRace { get; set; } // 24, 1
public double IncreaseDamageRacePercentage { get; set; } // 71, 1
public double IncreaseLoDDamage { get; set; } // 101, 1
public double IncreaseVesselDamage { get; set; } // 101, 3
public double IncreaseDamageFaction { get; set; } // 85, 7-9
public int InvisibleDamage { get; set; } // 43, 7
public double IncreaseDamageInPvP { get; set; } // 71, 9
public double IncreaseAttack { get; set; } // 15, 1
public double IncreaseAttackAttackType { get; set; } // 15, 3-5-7
public double IncreaseDamageShadowFairy { get; set; } // 80, 9
public double IncreaseAllAttacks { get; set; } // 44, 3
public double IncreaseDamageByDebuffs { get; set; }
public double IncreaseDamageHighMonsters { get; set; } // 86, 5
public double IncreaseDamageVersusMonsters { get; set; }
public double IncreaseAllAttacksVersusMonsters { get; set; }
}