namespace WingsEmu.Game.Helpers.Damages.Calculation; public class CalculationPhysicalDamage { // BCardDTO - Type, SubType public int CleanDamage { get; set; } public double DamagePercentage { get; set; } // 5, 5 public double DamagePercentageSecond { get; set; } // 8, 1 public double MultiplyDamage { get; set; } // 34, 1 public double EndCriticalDamage { get; set; } // 38, 5 public double IgnoreEnemyDefense { get; set; } // 84, 1 public double VesselLoDDamage { get; set; } // 90, 3 public double VesselGlacernonDamage { get; set; } // 90, 7 public double IncreaseAllDamage { get; set; } // 103, 1 public double IncreaseAllDamageAttackType { get; set; } // 103, 3-5-7 public double IncreaseDamageMagicDefense { get; set; } // 108, 9 public int IncreaseDamageRace { get; set; } // 24, 1 public double IncreaseDamageRacePercentage { get; set; } // 71, 1 public double IncreaseLoDDamage { get; set; } // 101, 1 public double IncreaseVesselDamage { get; set; } // 101, 3 public double IncreaseDamageFaction { get; set; } // 85, 7-9 public int InvisibleDamage { get; set; } // 43, 7 public double IncreaseDamageInPvP { get; set; } // 71, 9 public double IncreaseAttack { get; set; } // 15, 1 public double IncreaseAttackAttackType { get; set; } // 15, 3-5-7 public double IncreaseDamageShadowFairy { get; set; } // 80, 9 public double IncreaseAllAttacks { get; set; } // 44, 3 public double IncreaseDamageByDebuffs { get; set; } public double IncreaseDamageHighMonsters { get; set; } // 86, 5 public double IncreaseDamageVersusMonsters { get; set; } public double IncreaseAllAttacksVersusMonsters { get; set; } }