24 lines
No EOL
708 B
C#
24 lines
No EOL
708 B
C#
using System.Threading;
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using System.Threading.Tasks;
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using PhoenixLib.Events;
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using WingsEmu.Game.Act4.Event;
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using WingsEmu.Game.Managers;
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namespace Plugin.Act4.Event;
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public class Act4FactionPointsIncreaseEventHandler : IAsyncEventProcessor<Act4FactionPointsIncreaseEvent>
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{
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private readonly IAct4Manager _act4Manager;
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public Act4FactionPointsIncreaseEventHandler(IAct4Manager act4Manager) => _act4Manager = act4Manager;
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public async Task HandleAsync(Act4FactionPointsIncreaseEvent e, CancellationToken cancellation)
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{
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if (_act4Manager.FactionPointsLocked)
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{
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return;
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}
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_act4Manager.AddFactionPoints(e.FactionType, e.PointsToAdd);
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}
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} |