23 lines
No EOL
593 B
C#
23 lines
No EOL
593 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Game.Maps;
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namespace WingsEmu.Game.Miniland.Events;
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public class AddObjMinilandEndLogicEvent : PlayerEvent
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{
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public AddObjMinilandEndLogicEvent(MapDesignObject mapObject, IMapInstance miniland)
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{
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MapObject = mapObject;
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Miniland = miniland;
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}
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public MapDesignObject MapObject { get; }
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public IMapInstance Miniland { get; }
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}
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public class MinilandChestViewContentEvent : PlayerEvent
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{
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public MinilandChestViewContentEvent(int chestVnum) => ChestVnum = chestVnum;
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public int ChestVnum { get; }
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} |