12 lines
No EOL
338 B
C#
12 lines
No EOL
338 B
C#
using WingsEmu.DTOs.Items;
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using WingsEmu.Game._packetHandling;
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using WingsEmu.Game.Helpers;
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namespace WingsEmu.Game.Inventory.Event;
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public class InventoryPickedUpPlayerItemEvent : PlayerEvent
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{
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public ItemInstanceDTO ItemInstance { get; init; }
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public int Amount { get; init; }
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public Location Location { get; init; }
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} |