9 lines
No EOL
210 B
C#
9 lines
No EOL
210 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Game.Inventory;
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namespace WingsEmu.Game.Act4.Event;
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public class Act4PutFlagEvent : PlayerEvent
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{
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public InventoryItem InventoryItem { get; init; }
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} |