server-master/srcs/WingsAPI.Game.Extensions/Quests/QuestScriptExtensions.cs
2026-02-10 18:21:30 +01:00

37 lines
No EOL
1.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using WingsEmu.DTOs.Quests;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Quests;
namespace WingsAPI.Game.Extensions.Quests
{
public static class QuestScriptExtensions
{
public static string GenerateNextQuestScriptPacket(this IClientSession session, CharacterQuest quest, IQuestManager questManager)
{
IReadOnlyCollection<TutorialDto> scripts = questManager.GetScriptsTutorialByType(TutorialActionType.WAIT_FOR_REWARDS_CLAIM);
TutorialDto actualScript = scripts.FirstOrDefault(s => s.Data == quest.QuestId);
if (actualScript == null)
{
return string.Empty;
}
TutorialDto nextScript = questManager.GetScriptTutorialById(actualScript.Id + 1);
if (nextScript == null || actualScript.ScriptId != nextScript.ScriptId) // End of a script ID. Gotta pick quest from NPC
{
return string.Empty;
}
return $"script {nextScript.ScriptId} {nextScript.ScriptIndex}";
}
public static string GenerateScriptPacket(this IClientSession session, int scriptId, int index) => $"script {scriptId.ToString()} {index.ToString()}";
public static void SendNextQuestScriptPacket(this IClientSession session, CharacterQuest quest, IQuestManager questManager) =>
session.SendPacket(session.GenerateNextQuestScriptPacket(quest, questManager));
public static void SendScriptPacket(this IClientSession session, int scriptId, int index) => session.SendPacket(session.GenerateScriptPacket(scriptId, index));
}
}