22 lines
No EOL
624 B
C#
22 lines
No EOL
624 B
C#
using System.Threading.Tasks;
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using WingsAPI.Packets.ClientPackets;
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using WingsEmu.Game.Networking;
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using WingsEmu.Game.RainbowBattle.Event;
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namespace WingsEmu.Plugins.PacketHandling.Game.ScriptedInstance;
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public class FbPacketHandler : GenericGamePacketHandlerBase<FbPacket>
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{
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protected override async Task HandlePacketAsync(IClientSession session, FbPacket packet)
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{
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if (!session.PlayerEntity.RainbowBattleComponent.IsInRainbowBattle)
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{
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return;
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}
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await session.EmitEventAsync(new RainbowBattleLeaveEvent
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{
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SendMessage = true
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});
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}
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} |