server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Inventory/WearPacketHandler.cs
2026-02-10 18:21:30 +01:00

25 lines
No EOL
794 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Inventory.Event;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Inventory;
public class WearPacketHandler : GenericGamePacketHandlerBase<WearPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, WearPacket wearPacket)
{
if (session.PlayerEntity.IsSeal)
{
return;
}
if (wearPacket.PetId == 0)
{
await session.EmitEventAsync(new InventoryEquipItemEvent(wearPacket.InventorySlot, boundItem: wearPacket.BoundItem));
return;
}
await session.EmitEventAsync(new PartnerInventoryEquipItemEvent(wearPacket.PetId, wearPacket.InventorySlot));
}
}