server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Families/FReposPacketHandler.cs
2026-02-10 18:21:30 +01:00

24 lines
No EOL
722 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Families.Event;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Families;
public class FReposPacketHandler : GenericGamePacketHandlerBase<FReposPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, FReposPacket fReposPacket)
{
if (fReposPacket.Amount < 1 || 999 < fReposPacket.Amount)
{
return;
}
await session.EmitEventAsync(new FamilyWarehouseMoveItemEvent
{
OldSlot = fReposPacket.OldSlot,
Amount = fReposPacket.Amount,
NewSlot = fReposPacket.NewSlot
});
}
}