server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/CharScreen/SelectPacketHandler.cs
2026-02-10 18:21:30 +01:00

30 lines
No EOL
940 B
C#

// WingsEmu
//
// Developed by NosWings Team
using System.Threading.Tasks;
using WingsEmu.DTOs.Account;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Networking;
using WingsEmu.Health;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.CharScreen;
public class SelectPacketHandler : GenericCharScreenPacketHandlerBase<SelectPacket>
{
private readonly IMaintenanceManager _maintenanceManager;
public SelectPacketHandler(IMaintenanceManager maintenanceManager) => _maintenanceManager = maintenanceManager;
protected override async Task HandlePacketAsync(IClientSession session, SelectPacket packet)
{
if (_maintenanceManager.IsMaintenanceActive && session.Account.Authority < AuthorityType.GameMaster)
{
session.ForceDisconnect();
return;
}
await session.EmitEventAsync(new CharacterPreLoadEvent(packet.Slot));
}
}