80 lines
No EOL
3 KiB
C#
80 lines
No EOL
3 KiB
C#
using WingsAPI.Plugins;
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using WingsEmu.Commands.Interfaces;
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using WingsEmu.Commands.TypeParsers;
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using WingsEmu.Game.Managers;
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using WingsEmu.Game.Managers.StaticData;
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using WingsEmu.Game.Maps;
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using WingsEmu.Plugins.Essentials.Account;
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using WingsEmu.Plugins.Essentials.Administrator;
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using WingsEmu.Plugins.Essentials.Administrator.Items;
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using WingsEmu.Plugins.Essentials.GameMaster;
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using WingsEmu.Plugins.Essentials.God;
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using WingsEmu.Plugins.Essentials.Help;
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using WingsEmu.Plugins.Essentials.NPC;
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using WingsEmu.Plugins.Essentials.Skills;
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using WingsEmu.Plugins.Essentials.Teleport;
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namespace WingsEmu.Plugins.Essentials;
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public class EssentialsPlugin : IGamePlugin
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{
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private readonly ICommandContainer _commands;
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private readonly IItemsManager _itemManager;
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private readonly IMapManager _mapManager;
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private readonly ISessionManager _sessionManager;
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public EssentialsPlugin(ICommandContainer commandContainer, IMapManager mapManager, ISessionManager sessionManager, IItemsManager itemManager)
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{
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_itemManager = itemManager;
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_sessionManager = sessionManager;
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_mapManager = mapManager;
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_commands = commandContainer;
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}
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public string Name => nameof(EssentialsPlugin);
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public void OnLoad()
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{
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_commands.AddTypeParser(new PlayerEntityTypeParser(_sessionManager));
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_commands.AddTypeParser(new MapInstanceTypeParser(_mapManager));
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_commands.AddTypeParser(new ItemTypeParser(_itemManager));
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// admin
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_commands.AddModule<AdministratorLanguageModule>();
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_commands.AddModule<GodSetRankModule>();
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_commands.AddModule<AdministratorCheatModule_Rune>();
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_commands.AddModule<AdministratorCheatModule_Shell>();
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_commands.AddModule<AdministratorModule>();
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_commands.AddModule<AdministratorMaintenanceModule>();
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_commands.AddModule<AdministratorCooldownModule>();
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_commands.AddModule<RefundModule>();
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// item management
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_commands.AddModule<AdministratorItemManagementModule>();
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_commands.AddModule<SpecialistModule>();
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_commands.AddModule<MonsterSummoningModule>();
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// bazaar
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_commands.AddModule<AdministratorBazaarModule>();
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// inventory
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// super game master
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_commands.AddModule<SuperGameMasterMonsterModule>();
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_commands.AddModule<PunishmentModule>();
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// character
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_commands.AddModule<CharacterModule>();
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_commands.AddModule<MinilandModule>();
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_commands.AddModule<TeleportModule>();
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_commands.AddModule<AccountModule>();
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_commands.AddModule<HelpModule>();
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_commands.AddModule<BetaGameTester>();
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_commands.AddModule<SearchDataModule>();
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_commands.AddModule<MateCreationModule>();
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_commands.AddModule<NPCModule>();
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_commands.AddModule<AdministratorCheatModule_Skills>();
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_commands.AddModule<AdministratorMailModule>();
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_commands.AddModule<ItemModule>();
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_commands.AddModule<SkillsModule>();
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}
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} |