server-master/srcs/_plugins/Plugin.MongoLogs/Utils/CollectionNames.cs
2026-02-10 18:21:30 +01:00

124 lines
No EOL
5.9 KiB
C#

namespace Plugin.MongoLogs.Utils
{
public static class CollectionNames
{
/* ACT4 */
public const string ACT4_KILL = "act4.kill";
public const string ACT4_DUNGEON_STARTED = "act4.dungeon-started";
public const string ACT4_DUNGEON_WON = "act4.dungeon-won";
/* NPC */
public const string NPC_ITEM_PRODUCED = "npc.item-produced";
/* BAZAAR */
public const string BAZAAR_ITEM_BOUGHT = "bazaar.item-bought";
public const string BAZAAR_ITEM_EXPIRED = "bazaar.item-expired";
public const string BAZAAR_ITEM_INSERTED = "bazaar.item-inserted";
public const string BAZAAR_ITEM_WITHDRAWN = "bazaar.item-withdrawn";
/* CONNECTIONS */
public const string CONNECTION_SESSION = "connection.session";
/* COMMANDS */
public const string COMMAND = "command";
/* FAMILY MANAGEMENT */
public const string FAMILY_MANAGEMENT_CREATED = "family-management.created";
public const string FAMILY_MANAGEMENT_DISBANDED = "family-management.disbanded";
public const string FAMILY_MANAGEMENT_JOINED = "family-management.joined";
public const string FAMILY_MANAGEMENT_KICKED = "family-management.kicked";
public const string FAMILY_MANAGEMENT_LEFT = "family-management.left";
public const string FAMILY_MANAGEMENT_MESSAGES = "family-management.messages";
public const string FAMILY_MANAGEMENT_UPGRADE_BOUGHT = "family-management.upgrade-bought";
public const string FAMILY_WAREHOUSE_ITEM_PLACED = "family-management.warehouse-item-placed";
public const string FAMILY_WAREHOUSE_ITEM_WITHDRAWN = "family-management.warehouse-item-withdrawn";
/* INVENTORY */
public const string INVENTORY_PICKED_UP_ITEM = "inventory.pickedupitem";
public const string INVENTORY_PICKED_UP_PLAYER_ITEM = "inventory.picked-up-player-item";
public const string INVENTORY_ITEM_USED = "inventory.item-used";
public const string INVENTORY_ITEM_DELETED = "inventory.item-deleted";
/* INVITATIONS */
public const string INVITATION_FAMILY = "invitation.family";
public const string INVITATION_GROUP = "invitation.group";
public const string INVITATION_RAID = "invitation.raid";
public const string INVITATION_TRADE = "invitation.trade";
/* LEVEL UPS */
public const string LEVEL_UP_CHARACTER = "level-up.character";
public const string LEVEL_UP_NOSMATE = "level-up.nosmate";
/* MAILS */
public const string MAIL_CLAIMED = "mail.claimed";
public const string MAIL_REMOVED = "mail.removed";
/* NOTES */
public const string NOTE_SENT = "note.sent";
/* QUESTS */
public const string QUEST_ABANDONED = "quest.abandoned";
public const string QUEST_ADDED = "quest.added";
public const string QUEST_COMPLETED = "quest.completed";
public const string QUEST_OBJECTIVE_UPDATED = "quest.objective-updated";
/* RAID ACTIONS */
public const string RAID_ACTION_DIED = "raid-action.died";
public const string RAID_ACTION_LEVER_ACTIVATED = "raid-action.lever-activated";
public const string RAID_ACTION_LOST = "raid-action.lost";
public const string RAID_ACTION_REVIVED = "raid-action.revived";
public const string RAID_ACTION_REWARD_RECEIVED = "raid-action.reward-received";
public const string RAID_ACTION_TARGET_KILLED = "raid-action.target-killed";
public const string RAID_ACTION_WON = "raid-action.won";
/* RAID MANAGEMENT */
public const string RAID_MANAGEMENT_ABANDONED = "raid-management.abandoned";
public const string RAID_MANAGEMENT_CREATED = "raid-management.created";
public const string RAID_MANAGEMENT_JOINED = "raid-management.joined";
public const string RAID_MANAGEMENT_LEFT = "raid-management.left";
public const string RAID_MANAGEMENT_STARTED = "raid-management.started";
/* RAINBOW BATTLE */
public const string RAINBOW_BATTLE_WON = "rainbow-battle.won";
public const string RAINBOW_BATTLE_LOSE = "rainbow-battle.lose";
public const string RAINBOW_BATTLE_TIE = "rainbow-battle.tie";
public const string RAINBOW_BATTLE_JOIN = "rainbow-battle.join";
public const string RAINBOW_BATTLE_FROZEN = "rainbow-battle.frozen";
/* RANDOM BOXES */
public const string RANDOM_BOX_OPENED = "random-box.opened";
/* SHOPS */
public const string SHOP_CLOSED = "shop.closed";
public const string SHOP_PLAYER_ITEM_BOUGHT = "shop.player-item-bought";
public const string SHOP_NPC_ITEM_BOUGHT = "shop.npc-item-bought";
public const string SHOP_NPC_ITEM_SOLD = "shop.npc-item-sold";
public const string SHOP_OPENED = "shop.opened";
public const string SHOP_SKILL_BOUGHT = "shop.skill-bought";
public const string SHOP_SKILL_SOLD = "shop.skill-sold";
/* UPGRADES */
public const string UPGRADE_CELLON = "upgrade.cellon";
public const string UPGRADE_ITEM_GAMBLED = "upgrade.item-gambled";
public const string UPGRADE_ITEM_UPGRADED = "upgrade.item-upgraded";
public const string UPGRADE_RESISTANCE_SUMMED = "upgrade.resistance-summed";
public const string UPGRADE_SHELL_IDENTIFIED = "upgrade.shell-identified";
public const string UPGRADE_SP_UPGRADED = "upgrade.sp-upgraded";
public const string UPGRADE_SP_PERFECTED = "upgrade.sp-perfected";
/* WAREHOUSE */
public const string WAREHOUSE_ITEM_PLACED = "warehouse.item-placed";
public const string WAREHOUSE_ITEM_WITHDRAWN = "warehouse.item-withdrawn";
/* MINIGAMES */
public const string MINIGAME_SCORE = "minigame.score";
public const string MINIGAME_REWARDS_CLAIMED = "minigame.rewards-claimed";
/* CHAT */
public const string CHAT = "chat";
/* EXCHANGES */
public const string EXCHANGES = "exchanges";
}
}