11 lines
No EOL
260 B
C#
11 lines
No EOL
260 B
C#
using System.Collections.Generic;
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using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Shops.Event;
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public class ShopPlayerOpenEvent : PlayerEvent
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{
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public List<ShopPlayerItem> Items { get; init; }
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public string ShopTitle { get; init; }
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} |