38 lines
No EOL
1 KiB
C#
38 lines
No EOL
1 KiB
C#
// WingsEmu
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//
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// Developed by NosWings Team
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using System.Collections.Generic;
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using WingsEmu.DTOs.Recipes;
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using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game;
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public class Recipe
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{
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public Recipe(int id, int amount, int? producerMapNpcId, int? producerItemVnum, int? producerNpcVnum, int producedItemVnum, IReadOnlyList<RecipeItemDTO> items)
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{
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Id = id;
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Amount = amount;
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ProducerMapNpcId = producerMapNpcId;
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ProducerItemVnum = producerItemVnum;
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ProducerNpcVnum = producerNpcVnum;
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ProducedItemVnum = producedItemVnum;
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Items = items;
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}
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public int Id { get; }
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public int Amount { get; }
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public int? ProducerMapNpcId { get; }
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public int? ProducerItemVnum { get; }
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public int? ProducerNpcVnum { get; }
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public int ProducedItemVnum { get; }
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public IReadOnlyList<RecipeItemDTO> Items { get; }
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}
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public class RecipeOpenWindowEvent : PlayerEvent
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{
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public RecipeOpenWindowEvent(int itemVnum) => ItemVnum = itemVnum;
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public int ItemVnum { get; }
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} |