80 lines
No EOL
2.2 KiB
C#
80 lines
No EOL
2.2 KiB
C#
// WingsEmu
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//
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// Developed by NosWings Team
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using System;
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using System.Net;
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using System.Net.Sockets;
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using GameChannel.Utils;
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using NetCoreServer;
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using PhoenixLib.Logging;
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using WingsEmu.Game.Managers;
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namespace GameChannel.Network
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{
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public class GameTcpServer : TcpServer
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{
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private readonly IServerManager _serverManager;
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private readonly GameSessionFactory _sessionFactory;
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private readonly ISpamProtector _spamProtector;
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public GameTcpServer(IPAddress address, int port, ISpamProtector spamProtector, IServerManager serverManager, GameSessionFactory sessionFactory) :
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base(address, port)
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{
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_spamProtector = spamProtector;
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_serverManager = serverManager;
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_sessionFactory = sessionFactory;
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}
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protected override TcpSession CreateSession()
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{
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Log.Info("Creating session");
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GameSession tmp = _sessionFactory.CreateSession(this);
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Log.Info("Returning session");
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return tmp;
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}
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protected override void OnConnected(TcpSession session)
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{
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try
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{
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if (session.IsSocketDisposed)
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{
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return;
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}
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if (!(session.Socket.RemoteEndPoint is IPEndPoint ip))
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{
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session.Disconnect();
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return;
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}
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if (!_spamProtector.CanConnect(ip.Address.ToString()))
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{
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session.Disconnect();
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return;
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}
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Log.Info($"[TCP_SERVER] Connected : {ip.Address}");
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}
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catch (Exception e)
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{
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Log.Error("[TCP_SERVER] OnConnected", e);
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session.Dispose();
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}
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}
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protected override void OnStarted()
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{
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Log.Info("[TCP_SERVER] Started");
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}
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protected override void OnError(SocketError error)
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{
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Log.Warn("[TCP_SERVER] caught an error with code {error}");
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_serverManager.Shutdown();
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Stop();
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}
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}
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} |