server-master/srcs/_plugins/Plugin.FamilyImpl/FamilyWarehouseAddItemEventHandler.cs
2026-02-10 18:21:30 +01:00

99 lines
No EOL
4.4 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Data.Families;
using WingsAPI.Game.Extensions.Families;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsAPI.Packets.Enums.Families;
using WingsEmu.DTOs.Items;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Characters;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Families.Event;
using WingsEmu.Game.Features;
using WingsEmu.Game.Inventory;
using WingsEmu.Game.Items;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums;
namespace Plugin.FamilyImpl
{
public class FamilyWarehouseAddItemEventHandler : IAsyncEventProcessor<FamilyWarehouseAddItemEvent>
{
private readonly IFamilyWarehouseManager _familyWarehouseManager;
private readonly IGameFeatureToggleManager _gameFeatureToggleManager;
private readonly IGameItemInstanceFactory _gameItemInstanceFactory;
private readonly IGameLanguageService _languageService;
public FamilyWarehouseAddItemEventHandler(IGameLanguageService languageService, IGameItemInstanceFactory gameItemInstanceFactory, IFamilyWarehouseManager familyWarehouseManager,
IGameFeatureToggleManager gameFeatureToggleManager)
{
_languageService = languageService;
_gameItemInstanceFactory = gameItemInstanceFactory;
_familyWarehouseManager = familyWarehouseManager;
_gameFeatureToggleManager = gameFeatureToggleManager;
}
public async Task HandleAsync(FamilyWarehouseAddItemEvent e, CancellationToken cancellation)
{
bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.FamilyWarehouse);
if (disabled)
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage));
return;
}
IClientSession session = e.Sender;
IPlayerEntity character = session.PlayerEntity;
InventoryItem inventoryItem = e.Item;
if (!character.IsInFamily() || !character.IsFamilyWarehouseOpen || session.CantPerformActionOnAct4() || character.HasShopOpened || character.IsInExchange()
|| inventoryItem.ItemInstance.Amount < e.Amount)
{
return;
}
if (!session.CheckPutWithdrawPermission(FamilyWarehouseAuthorityType.Put))
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_NOT_ENOUGH_PERMISSION, e.Sender.UserLanguage));
return;
}
if (!inventoryItem.ItemInstance.GameItem.IsSoldable || !inventoryItem.ItemInstance.GameItem.IsTradable || inventoryItem.ItemInstance.IsBound
|| inventoryItem.ItemInstance.GameItem.ItemType is ItemType.Specialist or ItemType.Quest1 || inventoryItem.ItemInstance.GameItem.ItemType == ItemType.Quest2)
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_INVALID_ITEM, e.Sender.UserLanguage));
return;
}
ItemInstanceDTO mapped = _gameItemInstanceFactory.CreateDto(inventoryItem.ItemInstance);
mapped.Amount = e.Amount;
await e.Sender.RemoveItemFromInventory(amount: e.Amount, item: inventoryItem);
ManagerResponseType? response = await _familyWarehouseManager.AddWarehouseItem(new FamilyWarehouseItemDto
{
FamilyId = character.Family.Id,
ItemInstance = mapped,
Slot = e.DestinationSlot
}, character.Id, character.Name);
if (response == ManagerResponseType.Success)
{
await session.EmitEventAsync(new FamilyWarehouseItemPlacedEvent
{
ItemInstance = mapped,
Amount = mapped.Amount,
DestinationSlot = e.DestinationSlot
});
return;
}
await e.Sender.AddNewItemToInventory(_gameItemInstanceFactory.CreateItem(mapped), sendGiftIsFull: true);
e.Sender.SendInfo(response == ManagerResponseType.Maintenance
? _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_SERVICE_MAINTENANCE_MODE, e.Sender.UserLanguage)
: _languageService.GetLanguage(GameDialogKey.FAMILY_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage));
}
}
}