server-master/srcs/WingsAPI.Game/Networking/Broadcasting/FamilyBroadcast.cs
2026-02-10 18:21:30 +01:00

10 lines
No EOL
341 B
C#

namespace WingsEmu.Game.Networking.Broadcasting;
public class FamilyBroadcast : IBroadcastRule
{
private readonly long _familyId;
public FamilyBroadcast(long familyId) => _familyId = familyId;
public bool Match(IClientSession session) => session.PlayerEntity.Family != null && session.PlayerEntity.Family.Id == _familyId;
}