107 lines
No EOL
4 KiB
C#
107 lines
No EOL
4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using WingsAPI.Data.Drops;
|
|
using WingsEmu.DTOs.BCards;
|
|
using WingsEmu.Game._enum;
|
|
using WingsEmu.Game.Skills;
|
|
using WingsEmu.Packets.Enums;
|
|
using WingsEmu.Packets.Enums.Battle;
|
|
|
|
namespace WingsEmu.Game.Mates;
|
|
|
|
public partial class MateEntity
|
|
{
|
|
public short AmountRequired { get; }
|
|
public byte ArmorLevel { get; }
|
|
public AttackType AttackType { get; }
|
|
public byte AttackUpgrade { get; }
|
|
public byte BasicCastTime { get; }
|
|
public short BasicCooldown { get; }
|
|
public byte BasicRange { get; }
|
|
public short AttackEffect { get; }
|
|
public short BasicHitChance { get; }
|
|
public bool CanBeCollected { get; }
|
|
public bool CanBeDebuffed { get; }
|
|
public bool CanBeCaught { get; }
|
|
public bool CanBePushed { get; }
|
|
public bool CanRegenMp { get; }
|
|
public bool CanWalk { get; }
|
|
public int CellSize { get; }
|
|
public int CleanDamageMin { get; }
|
|
public int CleanDamageMax { get; }
|
|
public int CleanHitRate { get; }
|
|
public int CleanMeleeDefence { get; }
|
|
public int CleanRangeDefence { get; }
|
|
public int CleanMagicDefence { get; }
|
|
public int CleanDodge { get; }
|
|
public int CleanHp { get; }
|
|
public int CleanMp { get; }
|
|
public short BaseCloseDefence { get; }
|
|
public short BaseConcentrate { get; }
|
|
public short BaseCriticalChance { get; }
|
|
public short BaseCriticalRate { get; }
|
|
public bool DamagedOnlyLastJajamaruSkill { get; }
|
|
public int BaseDamageMaximum { get; }
|
|
public int BaseDamageMinimum { get; }
|
|
public short BaseDarkResistance { get; }
|
|
public short DeathEffect { get; }
|
|
public int BaseMaxHp { get; }
|
|
public int BaseMaxMp { get; }
|
|
public byte DefenceUpgrade { get; }
|
|
public bool DisappearAfterHitting { get; }
|
|
public bool DisappearAfterSeconds { get; }
|
|
public bool DisappearAfterSecondsMana { get; }
|
|
public short DistanceDefenceDodge { get; }
|
|
public byte BaseElement { get; }
|
|
public short BaseElementRate { get; }
|
|
public short BaseFireResistance { get; }
|
|
public FactionType? SuggestedFaction { get; }
|
|
public int GiveDamagePercentage { get; }
|
|
public int GroupAttack { get; }
|
|
public bool HasMode { get; }
|
|
public int RawHostility { get; }
|
|
public int IconId { get; }
|
|
public bool IsPercent { get; }
|
|
public int JobXp { get; }
|
|
public byte BaseLevel { get; }
|
|
public short BaseLightResistance { get; }
|
|
public short MagicMpFactor { get; }
|
|
public short MeleeHpFactor { get; }
|
|
public sbyte MinimumAttackRange { get; }
|
|
public int MonsterVNum { get; }
|
|
public string Name { get; }
|
|
public byte NoticeRange { get; }
|
|
public bool OnDefenseOnlyOnce { get; }
|
|
public short PermanentEffect { get; }
|
|
public MonsterRaceType MonsterRaceType { get; }
|
|
public byte MonsterRaceSubType { get; }
|
|
public short RangeDodgeFactor { get; }
|
|
public TimeSpan BaseRespawnTime { get; }
|
|
public int SpawnMobOrColor { get; }
|
|
public byte BaseSpeed { get; }
|
|
public int SpriteSize { get; }
|
|
public int TakeDamages { get; }
|
|
public short VNumRequired { get; }
|
|
public short BaseWaterResistance { get; }
|
|
public byte WeaponLevel { get; }
|
|
public byte WinfoValue { get; }
|
|
public int Xp { get; }
|
|
public byte MaxTries { get; }
|
|
public short CollectionCooldown { get; }
|
|
public byte CollectionDanceTime { get; }
|
|
public bool TeleportRemoveFromInventory { get; }
|
|
public short BasicDashSpeed { get; }
|
|
public bool ModeIsHpTriggered { get; }
|
|
public byte ModeLimiterType { get; }
|
|
public short ModeRangeTreshold { get; }
|
|
public short ModeCModeVnum { get; }
|
|
public short ModeHpTresholdOrItemVnum { get; }
|
|
public short MidgardDamage { get; }
|
|
public bool HasDash { get; }
|
|
public bool DropToInventory { get; }
|
|
public IReadOnlyList<DropDTO> Drops { get; }
|
|
public bool CanSeeInvisible { get; }
|
|
public IReadOnlyList<BCardDTO> BCards { get; }
|
|
public IReadOnlyList<BCardDTO> ModeBCards { get; }
|
|
public IReadOnlyList<INpcMonsterSkill> MonsterSkills { get; }
|
|
} |