32 lines
No EOL
1 KiB
C#
32 lines
No EOL
1 KiB
C#
using WingsEmu.Game._enum;
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namespace WingsEmu.Game.Configurations.Miniland;
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public class GlobalMinigameConfiguration
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{
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public int MaxmimumMinigamePoints { get; set; } = 2_000;
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public short MinigamePointsCostPerMinigame { get; set; } = 100;
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public int ProductionCouponVnum { get; set; } = (int)ItemVnums.PRODUCTION_COUPON;
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public short ProductionCouponPointsAmount { get; set; } = 500;
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public long RepairDurabilityGoldCost { get; set; } = 100;
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public int RepairDurabilityCouponVnum { get; set; } = (int)ItemVnums.DURABILITY_COUPON;
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public int DurabilityCouponRepairingAmount { get; set; } = 300;
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public int DurabilityWarning { get; set; } = 1_000;
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public int MinigameMaximumRewards { get; set; } = 999;
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public int DoubleRewardCouponVnum { get; set; } = (int)ItemVnums.REWARD_COUPON;
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public int MinigameRewardsInventoryWarning { get; set; } = 880;
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public int MinigameRewardsInventoryUltimatum { get; set; } = 970;
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public AntiExploitConfiguration AntiExploitConfiguration { get; set; } = new();
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} |