server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Warehouse/AccountWarehouseAddEventHandler.cs
2026-02-10 18:21:30 +01:00

88 lines
No EOL
3.6 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Data.Account;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsAPI.Game.Extensions.Warehouse;
using WingsEmu.DTOs.Items;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Characters;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Features;
using WingsEmu.Game.Inventory;
using WingsEmu.Game.Items;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Warehouse;
using WingsEmu.Game.Warehouse.Events;
namespace WingsEmu.Plugins.BasicImplementations.Warehouse;
public class AccountWarehouseAddEventHandler : IAsyncEventProcessor<AccountWarehouseAddItemEvent>
{
private readonly IAccountWarehouseManager _accountWarehouseManager;
private readonly IGameFeatureToggleManager _gameFeatureToggleManager;
private readonly IGameItemInstanceFactory _gameItemInstanceFactory;
private readonly IItemsManager _itemsManager;
private readonly IGameLanguageService _languageService;
public AccountWarehouseAddEventHandler(IGameItemInstanceFactory gameItemInstanceFactory, IAccountWarehouseManager accountWarehouseManager, IGameLanguageService languageService,
IItemsManager itemsManager, IGameFeatureToggleManager gameFeatureToggleManager)
{
_gameItemInstanceFactory = gameItemInstanceFactory;
_accountWarehouseManager = accountWarehouseManager;
_languageService = languageService;
_itemsManager = itemsManager;
_gameFeatureToggleManager = gameFeatureToggleManager;
}
public async Task HandleAsync(AccountWarehouseAddItemEvent e, CancellationToken cancellation)
{
bool disabled = await _gameFeatureToggleManager.IsDisabled(GameFeature.Warehouse);
if (disabled)
{
e.Sender.SendInfo(_languageService.GetLanguage(GameDialogKey.GAME_FEATURE_DISABLED, e.Sender.UserLanguage));
return;
}
IClientSession session = e.Sender;
IPlayerEntity character = session.PlayerEntity;
InventoryItem inventoryItem = e.Item;
if (!character.IsWarehouseOpen || character.HasShopOpened || character.IsInExchange()
|| inventoryItem.ItemInstance.Amount < e.Amount || e.SlotDestination >= character.WareHouseSize)
{
return;
}
ItemInstanceDTO mapped = _gameItemInstanceFactory.CreateDto(inventoryItem.ItemInstance);
mapped.Amount = e.Amount;
await e.Sender.RemoveItemFromInventory(amount: e.Amount, item: inventoryItem);
(AccountWarehouseItemDto updatedItem, ManagerResponseType? response) = await _accountWarehouseManager.AddWarehouseItem(new AccountWarehouseItemDto
{
AccountId = session.Account.Id,
ItemInstance = mapped,
Slot = e.SlotDestination
});
if (response == ManagerResponseType.Success)
{
e.Sender.SendStashPacket(_itemsManager, updatedItem);
await e.Sender.EmitEventAsync(new WarehouseItemPlacedEvent
{
ItemInstance = mapped,
Amount = e.Amount,
DestinationSlot = e.SlotDestination
});
return;
}
await e.Sender.AddNewItemToInventory(_gameItemInstanceFactory.CreateItem(mapped), sendGiftIsFull: true);
e.Sender.SendInfo(response == ManagerResponseType.Maintenance
? _languageService.GetLanguage(GameDialogKey.ACCOUNT_INFO_SERVICE_MAINTENANCE_MODE, e.Sender.UserLanguage)
: _languageService.GetLanguage(GameDialogKey.ACCOUNT_INFO_WAREHOUSE_UNEXPECTED_ERROR, e.Sender.UserLanguage));
}
}