server-master/scripts/dungeons/Hatus.lua

88 lines
3.5 KiB
Lua

local Map = require('Map')
local Monster = require ('Monster')
local Event = require('Event')
local Portal = require('Portal')
local PortalType = require('PortalType')
local Dungeon = require('Dungeon')
local DungeonType = require('DungeonType')
local Location = require('Location')
local RaidDrop = require('RaidDrop')
local Drop = require('Drop')
local RaidReward = require('RaidReward')
local RaidBox = require('RaidBox')
local RaidBoxRarity = require('RaidBoxRarity')
local MonsterWave = require('MonsterWave')
local raidBox = RaidBox.Create()
.WithVnum(1)
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(1).WithChance(1350))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(2).WithChance(1700))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(3).WithChance(2500))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(4).WithChance(2000))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(5).WithChance(1500))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(6).WithChance(750))
.WithBoxRarity(RaidBoxRarity.CreateBoxRarity().WithRarity(7).WithChance(200))
local reward = RaidReward.Create()
.WithRaidBox(raidBox)
local mob_map = Map.Create().WithMapId(137)
local boss_map = Map.Create().WithMapId(138)
local to_tundra_portal = Portal.Create(PortalType.TsNormal).From(mob_map, 15, 11).To(mob_map, 0, 0).AsReturn()
local to_boss_portal = Portal.Create(PortalType.TsNormal).From(mob_map, 36, 156).To(boss_map, 36, 57).WithDelay(30*60)
mob_map.AddPortals({
to_tundra_portal,
to_boss_portal,
});
local boss = Monster.CreateWithVnum(577).At(36, 18).AsDungeonBoss().OnHalfHp({
Event.RemovePortal(to_boss_portal),
}).OnDeath({
Event.DungeonRewardEvent(),
})
local drops = RaidDrop.Create(boss)
.WithGoldRange(20000, 20000)
.WithGoldStackCount(15)
.WithDrops({
Drop.Create(1011, 5), -- Huge Recovery Potion
Drop.Create(1122, 3), -- Cylloan Spring Water
Drop.Create(2135, 2), -- Cheese Sticks
Drop.Create(2136, 2), -- Secret Recipe Fries
Drop.Create(2516, 2), -- Small Obsidian of Completion
Drop.Create(2516, 3), -- Small Obsidian of Completion
})
.WithDropsStackCount(35)
boss_map.AddMonster(boss)
boss_map.AddMonsterWaves({
MonsterWave.CreateWithDelay(60).AsLoop(60).ScaledWithPlayerAmount().WithMonsters({
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
}),
MonsterWave.CreateWithDelay(60).AsLoop(60).WithMonsters({
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
Monster.CreateWithVnum(575).AtRandomPosition(), -- Shadow Predator
}),
})
boss_map.AfterSlowMotion({
Event.ThrowRaidDrops(drops),
})
local dungeon = Dungeon.Create(DungeonType.Hatus)
.WithMaps({mob_map, boss_map})
.WithSpawn(Location.InMap(mob_map).At(18, 11))
.WithReward(reward)
return dungeon