server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Basic/CspPacketHandler.cs
2026-02-10 18:21:30 +01:00

32 lines
No EOL
938 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Basic;
public class CspPacketHandler : GenericGamePacketHandlerBase<CspServerPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, CspServerPacket packet)
{
if (session.PlayerEntity.Id != packet.CharacterId)
{
return;
}
if (!session.PlayerEntity.IsUsingBubble())
{
return;
}
if (session.PlayerEntity.GetMessage() != packet.Message)
{
session.PlayerEntity.RemoveBubble();
await session.NotifyStrangeBehavior(StrangeBehaviorSeverity.NORMAL, "Tried to change bubble message");
return;
}
session.BroadcastBubbleMessage(packet.Message);
}
}