server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/ItemUsage/Equipment/Box/MateBeadHandler.cs
2026-02-10 18:21:30 +01:00

148 lines
No EOL
6.1 KiB
C#

using System;
using System.Linq;
using System.Threading.Tasks;
using PhoenixLib.Logging;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsEmu.Game._i18n;
using WingsEmu.Game._ItemUsage;
using WingsEmu.Game._ItemUsage.Configuration;
using WingsEmu.Game._ItemUsage.Event;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Entities;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Extensions.Mates;
using WingsEmu.Game.Inventory;
using WingsEmu.Game.Items;
using WingsEmu.Game.Managers.StaticData;
using WingsEmu.Game.Mates;
using WingsEmu.Game.Mates.Events;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Npcs;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Chat;
namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Equipment.Box;
public class MateBeadHandler : IItemHandler
{
private readonly IGameLanguageService _languageService;
private readonly IMateEntityFactory _mateEntityFactory;
private readonly INpcMonsterManager _npcMonsterManager;
private readonly ISpPartnerConfiguration _spPartner;
public MateBeadHandler(IGameLanguageService languageService, INpcMonsterManager npcMonsterManager, ISpPartnerConfiguration spPartner, IMateEntityFactory mateEntityFactory)
{
_languageService = languageService;
_npcMonsterManager = npcMonsterManager;
_spPartner = spPartner;
_mateEntityFactory = mateEntityFactory;
}
public ItemType ItemType => ItemType.Box;
public long[] Effects => new long[] { 0 };
public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e)
{
IGameItem item = e.Item.ItemInstance.GameItem;
switch (item.ItemSubType)
{
case 7: // Magic Speed Booster
await CheckMagicSpeedBooster(session, e);
return;
// Mate/Partner bead
case 0:
case 1:
break;
// It's not Mate/Partner bead
default:
return;
}
if (e.Option == 0)
{
session.SendQnaPacket($"u_i 1 {session.PlayerEntity.Id} {(byte)e.Item.ItemInstance.GameItem.Type} {e.Item.Slot} 3",
_languageService.GetLanguage(GameDialogKey.ITEM_DIALOG_ASK_OPEN_PET_BEAD, session.UserLanguage));
return;
}
IMonsterData data = _npcMonsterManager.GetNpc((short)e.Item.ItemInstance.GameItem.EffectValue);
if (data == null)
{
Log.Info($"Couldn't find monster with vnum {e.Item.ItemInstance.GameItem.EffectValue}");
return;
}
var heldMonster = new MonsterData(data);
if (session.CurrentMapInstance != session.PlayerEntity.Miniland)
{
session.SendMsg(_languageService.GetLanguage(GameDialogKey.ITEM_SHOUTMESSAGE_ONLY_IN_MINILAND, session.UserLanguage), MsgMessageType.Middle);
return;
}
if (session.PlayerEntity.MateComponent.GetMates(x => x.MonsterVNum == heldMonster.MonsterVNum && x.MateType == MateType.Partner).Any() && e.Item.ItemInstance.GameItem.ItemSubType == 1)
{
session.SendMsg(_languageService.GetLanguage(GameDialogKey.PARTNER_SHOUTMESSAGE_ALREADY_HAVE_SAME_PARTNER, session.UserLanguage), MsgMessageType.Middle);
return;
}
if (!session.PlayerEntity.CanReceiveMate(e.Item.ItemInstance.GameItem.ItemSubType == 1 ? MateType.Partner : MateType.Pet))
{
session.SendMsg(
_languageService.GetLanguage(
e.Item.ItemInstance.GameItem.ItemSubType == 1 ? GameDialogKey.INFORMATION_SHOUTMESSAGE_MAX_PARTNER_COUNT : GameDialogKey.INFORMATION_SHOUTMESSAGE_MAX_PET_COUNT,
session.UserLanguage),
MsgMessageType.Middle);
return;
}
IMateEntity mateEntity = _mateEntityFactory.CreateMateEntity(session.PlayerEntity, heldMonster, e.Item.ItemInstance.GameItem.ItemSubType == 1 ? MateType.Partner : MateType.Pet,
e.Item.ItemInstance.GameItem.LevelMinimum, e.Item.ItemInstance.IsLimitedMatePearl);
await session.EmitEventAsync(new MateInitializeEvent
{
MateEntity = mateEntity
});
session.CurrentMapInstance.AddMate(mateEntity);
session.CurrentMapInstance.Broadcast(s => mateEntity.GenerateIn(_languageService, s.UserLanguage, _spPartner));
session.SendCondMate(mateEntity);
string mateName = _languageService.GetLanguage(GameDataType.NpcMonster, mateEntity.Name, session.UserLanguage);
GameDialogKey key = mateEntity.MateType == MateType.Pet ? GameDialogKey.PET_CHATMESSAGE_BEAD_EXTRACT : GameDialogKey.PARTNER_CHATMESSAGE_BEAD_EXTRACT;
session.SendChatMessage(_languageService.GetLanguageFormat(key, session.UserLanguage, mateName), ChatMessageColorType.Green);
await session.RemoveItemFromInventory(item: e.Item);
key = mateEntity.MateType == MateType.Pet ? GameDialogKey.PET_INFO_LEAVE_BEAD : GameDialogKey.PARTNER_INFO_LEAVE_BEAD;
session.SendInfo(_languageService.GetLanguage(key, session.UserLanguage));
}
private async Task CheckMagicSpeedBooster(IClientSession session, InventoryUseItemEvent inventoryUseItemEvent)
{
InventoryItem item = inventoryUseItemEvent.Item;
if (item.ItemInstance.IsBound)
{
await session.EmitEventAsync(new SpeedBoosterEvent());
return;
}
if (inventoryUseItemEvent.Option == 0)
{
session.SendQnaPacket($"u_i 1 {session.PlayerEntity.Id} {(byte)item.ItemInstance.GameItem.Type} {item.Slot} 1",
_languageService.GetLanguage(GameDialogKey.ITEM_DIALOG_ASK_NOT_TRADABLE, session.UserLanguage));
return;
}
item.ItemInstance.BoundCharacterId = session.PlayerEntity.Id;
item.ItemInstance.ItemDeleteTime = item.ItemInstance.GameItem.ItemValidTime switch
{
-1 => null,
> 0 => DateTime.UtcNow.AddSeconds(item.ItemInstance.GameItem.ItemValidTime),
_ => item.ItemInstance.ItemDeleteTime
};
session.SendInventoryAddPacket(item);
}
}