11 lines
No EOL
303 B
C#
11 lines
No EOL
303 B
C#
using WingsEmu.Game._packetHandling;
|
|
using WingsEmu.Game.Inventory;
|
|
|
|
namespace WingsEmu.Game.Warehouse.Events;
|
|
|
|
public class AccountWarehouseAddItemEvent : PlayerEvent
|
|
{
|
|
public InventoryItem Item { get; init; }
|
|
public short Amount { get; init; }
|
|
public short SlotDestination { get; init; }
|
|
} |