62 lines
No EOL
1.6 KiB
C#
62 lines
No EOL
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using WingsAPI.Data.Families;
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using WingsEmu.DTOs.BCards;
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using WingsEmu.Game._enum;
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using WingsEmu.Game.Buffs;
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using WingsEmu.Game.Helpers.Damages;
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using WingsEmu.Game.Maps;
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using WingsEmu.Packets.Enums;
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using WingsEmu.Packets.Enums.Battle;
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namespace WingsEmu.Game.Battle;
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public interface IBattleEntityDump
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{
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VisualType Type { get; }
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long Id { get; }
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AttackType AttackType { get; }
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ElementType Element { get; }
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int ElementRate { get; }
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int Morale { get; }
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IReadOnlyDictionary<(BCardType type, byte subType), List<BCardDTO>> BCards { get; }
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IReadOnlyDictionary<(BCardType type, byte subType), List<(int casterLevel, BCardDTO bCard)>> BuffBCards { get; }
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ISet<int> BuffsById { get; }
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IReadOnlyDictionary<FamilyUpgradeType, short> FamilyUpgrades { get; }
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int Level { get; }
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FactionType Faction { get; }
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int DamageMinimum { get; }
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int DamageMaximum { get; }
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int AttackUpgrade { get; }
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int DefenseUpgrade { get; }
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int HitRate { get; }
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int MaxHp { get; }
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int MaxMp { get; }
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int WeaponDamageMinimum { get; }
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int WeaponDamageMaximum { get; }
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int CriticalChance { get; }
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int CriticalDamage { get; }
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int FireResistance { get; }
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int WaterResistance { get; }
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int LightResistance { get; }
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int ShadowResistance { get; }
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int MeleeDefense { get; }
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int MeleeDodge { get; }
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int RangeDefense { get; }
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int RangeDodge { get; }
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int MagicalDefense { get; }
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Position Position { get; }
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IMapInstance MapInstance { get; }
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MonsterRaceType MonsterRaceType { get; }
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Enum MonsterRaceSubType { get; }
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} |