server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/ItemUsage/Main/Special/SuctionFunnelHandler.cs
2026-02-10 18:21:30 +01:00

68 lines
No EOL
2.4 KiB
C#

using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Game.Extensions.ItemExtension.Inventory;
using WingsEmu.Game._enum;
using WingsEmu.Game._i18n;
using WingsEmu.Game._ItemUsage;
using WingsEmu.Game._ItemUsage.Event;
using WingsEmu.Game.Entities;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Items;
using WingsEmu.Game.Monster.Event;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Chat;
namespace WingsEmu.Plugins.BasicImplementations.ItemUsage.Main.Special;
public class SuctionFunnelHandler : IItemHandler
{
private readonly IAsyncEventPipeline _eventPipeline;
private readonly IGameItemInstanceFactory _gameItemInstanceFactory;
private readonly IGameLanguageService _gameLanguage;
public SuctionFunnelHandler(IGameLanguageService gameLanguage, IAsyncEventPipeline eventPipeline, IGameItemInstanceFactory gameItemInstanceFactory)
{
_gameLanguage = gameLanguage;
_eventPipeline = eventPipeline;
_gameItemInstanceFactory = gameItemInstanceFactory;
}
public ItemType ItemType => ItemType.Special;
public long[] Effects => new long[] { 400 };
public async Task HandleAsync(IClientSession session, InventoryUseItemEvent e)
{
if (session.PlayerEntity == null)
{
return;
}
IMonsterEntity kenko = session.CurrentMapInstance?.GetMonsterById(session.PlayerEntity.LastEntity.Item2);
if (kenko == null)
{
return;
}
if (kenko.MonsterVNum > (short)MonsterVnum.ELITE_KENKO_RAIDER || kenko.MonsterVNum < (short)MonsterVnum.ROOKIE_KENKO_SWORDSMAN)
{
return;
}
if (kenko.GetHpPercentage() >= 20) // check if HP is red
{
session.SendChatMessage(_gameLanguage.GetLanguage(GameDialogKey.QUEST_CHATMESSAGE_KENKO_IS_TOO_STRONG, session.UserLanguage), ChatMessageColorType.Red);
return;
}
await _eventPipeline.ProcessEventAsync(new MonsterDeathEvent(kenko));
kenko.BroadcastDie();
kenko.MapInstance.RemoveMonster(kenko);
// Adds the bead and removes the Suction Funnel
GameItemInstance kenkoBead = _gameItemInstanceFactory.CreateItem((int)ItemVnums.KENKO_BEAD);
await session.AddNewItemToInventory(kenkoBead, sendGiftIsFull: true);
await session.RemoveItemFromInventory(item: e.Item);
}
}