72 lines
No EOL
2.6 KiB
C#
72 lines
No EOL
2.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.EntityFrameworkCore;
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using PhoenixLib.DAL;
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using PhoenixLib.Logging;
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using Plugin.Database.DB;
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using WingsAPI.Data.Account;
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using WingsAPI.Data.Warehouse;
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namespace Plugin.Database.Warehouse
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{
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public class AccountWarehouseItemItemDao : IAccountWarehouseItemDao
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{
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private readonly IDbContextFactory<GameContext> _contextFactory;
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private readonly IMapper<AccountWarehouseItemEntity, AccountWarehouseItemDto> _mapper;
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public AccountWarehouseItemItemDao(IDbContextFactory<GameContext> contextFactory, IMapper<AccountWarehouseItemEntity, AccountWarehouseItemDto> mapper)
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{
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_contextFactory = contextFactory;
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_mapper = mapper;
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}
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public async Task<int> SaveAsync(IReadOnlyList<AccountWarehouseItemDto> objs)
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{
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try
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{
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IEnumerable<AccountWarehouseItemEntity> entities = _mapper.Map(objs);
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await using GameContext context = _contextFactory.CreateDbContext();
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await context.AccountWarehouseItems.BulkMergeAsync(entities);
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return await context.SaveChangesAsync();
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}
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catch (Exception e)
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{
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Log.Error("[ACCOUNT_WAREHOUSE_ITEM_DAO][SAVE_ASYNC] ", e);
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throw;
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}
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}
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public async Task<int> DeleteAsync(IEnumerable<AccountWarehouseItemDto> objs)
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{
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try
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{
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IEnumerable<AccountWarehouseItemEntity> entities = _mapper.Map(objs);
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await using GameContext context = _contextFactory.CreateDbContext();
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await context.AccountWarehouseItems.BulkDeleteAsync(entities);
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return await context.SaveChangesAsync();
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}
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catch (Exception e)
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{
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Log.Error("[ACCOUNT_WAREHOUSE_ITEM_DAO][DELETE_ASYNC] ", e);
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throw;
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}
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}
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public async Task<IEnumerable<AccountWarehouseItemDto>> GetByAccountIdAsync(long accountId)
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{
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try
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{
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await using GameContext context = _contextFactory.CreateDbContext();
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IEnumerable<AccountWarehouseItemEntity> items = await context.AccountWarehouseItems.Where(s => s.AccountId == accountId).ToListAsync();
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return _mapper.Map(items);
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}
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catch (Exception e)
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{
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Log.Error("[ACCOUNT_WAREHOUSE_ITEM_DAO][GET_BY_FAMILY_ID_ASYNC] ", e);
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throw;
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}
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}
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}
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} |