server-master/srcs/WingsAPI.Game/_enum/MonsterSubRace.cs
2026-02-10 18:21:30 +01:00

75 lines
No EOL
1.2 KiB
C#

namespace WingsEmu.Game.Monster;
public class MonsterSubRace
{
public enum Angels : byte
{
Angel = 0,
Demon = 1,
HalfAngel = 2
}
public enum Fixed : byte
{
FixedTrap = 0,
EnergyBall = 1,
CannonBall = 2,
MiniLandStructure = 3,
Unknown0 = 4,
Unknown1 = 5,
Unknown2 = 6,
Unknown3 = 7,
Unknown4 = 8
}
public enum Furry : byte
{
Kovolt = 0,
Bushtail = 1,
Catsy = 2
}
public enum HighLevel : byte
{
Plant = 0,
Animal = 1,
Monster = 2
}
public enum LowLevel : byte
{
Plant = 0,
Animal = 1,
Monster = 2
}
public enum Other : byte
{
Machine = 0,
Doll = 1
}
public enum People : byte
{
Humanlike = 0,
Elf = 1,
Half = 2,
Demon = 3,
Orc = 4
}
public enum Spirits : byte
{
LowLevelSpirit = 0,
HighLevelSpirit = 1,
LowLevelGhost = 2,
HighLevelGhost = 3
}
public enum Undead : byte
{
LowLevelUndead = 0,
HighLevelUndead = 1,
Vampire = 2
}
}