34 lines
No EOL
782 B
C#
34 lines
No EOL
782 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using WingsEmu.Core;
|
|
|
|
namespace WingsEmu.Game.Ship.Configuration;
|
|
|
|
public class ShipConfiguration : List<Ship>
|
|
{
|
|
}
|
|
|
|
public class Ship
|
|
{
|
|
public ShipType ShipType { get; set; }
|
|
public long ShipCost { get; set; }
|
|
public byte ShipLevelRestriction { get; set; }
|
|
|
|
public short ShipMapId { get; set; }
|
|
public Range<short> ShipMapX { get; set; }
|
|
public Range<short> ShipMapY { get; set; }
|
|
|
|
public TimeSpan Departure { get; set; }
|
|
public List<TimeSpan> DepartureWarnings { get; set; }
|
|
|
|
public int DestinationMapId { get; set; }
|
|
public Range<short> DestinationMapX { get; set; }
|
|
public Range<short> DestinationMapY { get; set; }
|
|
}
|
|
|
|
public enum ShipType
|
|
{
|
|
Act4Angels,
|
|
Act4Demons,
|
|
Act5
|
|
} |