20 lines
No EOL
600 B
C#
20 lines
No EOL
600 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Inventory.Event;
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public class InventoryEquipItemEvent : PlayerEvent
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{
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public InventoryEquipItemEvent(short slot, bool isSpecialType = false, InventoryType? inventoryType = null, bool boundItem = false)
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{
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Slot = slot;
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IsSpecialType = isSpecialType;
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InventoryType = inventoryType;
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BoundItem = boundItem;
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}
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public short Slot { get; }
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public bool IsSpecialType { get; }
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public InventoryType? InventoryType { get; }
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public bool BoundItem { get; }
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} |