server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/NpcDialogPlugin.cs
2026-02-10 18:21:30 +01:00

43 lines
No EOL
1.2 KiB
C#

using System;
using PhoenixLib.Extensions;
using PhoenixLib.Logging;
using WingsAPI.Plugins;
using WingsEmu.Game._NpcDialog;
namespace WingsEmu.Plugins.BasicImplementations;
public class NpcDialogPlugin : IGamePlugin
{
private readonly IServiceProvider _container;
private readonly INpcDialogHandlerContainer _handlers;
public NpcDialogPlugin(INpcDialogHandlerContainer handlers, IServiceProvider container)
{
_handlers = handlers;
_container = container;
}
public string Name => nameof(NpcDialogPlugin);
public void OnLoad()
{
foreach (Type handlerType in typeof(NpcDialogPlugin).Assembly.GetTypesImplementingInterface<INpcDialogAsyncHandler>())
{
try
{
object tmp = _container.GetService(handlerType);
if (tmp is not INpcDialogAsyncHandler real)
{
continue;
}
Log.Debug($"[NPC_DIALOG][ADD_HANDLER] {handlerType}");
_handlers.Register(real);
}
catch (Exception e)
{
Log.Error("[NPC_DIALOG][FAIL_ADD]", e);
}
}
}
}