server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Event/Relations/RelationBlockEventHandler.cs
2026-02-10 18:21:30 +01:00

81 lines
No EOL
2.4 KiB
C#

using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsAPI.Communication.ServerApi.Protocol;
using WingsAPI.Game.Extensions.RelationsExtensions;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Relations;
using WingsEmu.Packets.Enums.Relations;
namespace WingsEmu.Plugins.BasicImplementations.Event.Relations;
public class RelationBlockEventHandler : IAsyncEventProcessor<RelationBlockEvent>
{
private readonly IGameLanguageService _gameLanguage;
private readonly SerializableGameServer _serializableGameServer;
private readonly ISessionManager _sessionManager;
public RelationBlockEventHandler(IGameLanguageService gameLanguage, ISessionManager sessionManager, SerializableGameServer serializableGameServer)
{
_gameLanguage = gameLanguage;
_sessionManager = sessionManager;
_serializableGameServer = serializableGameServer;
}
public async Task HandleAsync(RelationBlockEvent e, CancellationToken cancellation)
{
IClientSession session = e.Sender;
if (session.CurrentMapInstance == null)
{
return;
}
if (session.PlayerEntity.Id == e.CharacterId)
{
return;
}
IClientSession target = _sessionManager.GetSessionByCharacterId(e.CharacterId);
if (target == null)
{
return;
}
if (session.PlayerEntity.IsMarried(e.CharacterId))
{
return;
}
if (session.PlayerEntity.IsInFamily() && session.PlayerEntity.GetFamilyMembers().FirstOrDefault(x => x.CharacterId == e.CharacterId) != null)
{
return;
}
if (session.PlayerEntity.IsFriend(e.CharacterId))
{
return;
}
if (session.PlayerEntity.IsBlocking(e.CharacterId))
{
return;
}
if (_serializableGameServer.ChannelType == GameChannelType.ACT_4)
{
if (target.PlayerEntity.Faction != session.PlayerEntity.Faction)
{
return;
}
}
await session.AddRelationAsync(e.CharacterId, CharacterRelationType.Blocked);
string targetName = target.PlayerEntity.Name;
session.SendInfo(_gameLanguage.GetLanguageFormat(GameDialogKey.BLACKLIST_INFO_ADDED, session.UserLanguage, targetName ?? "?"));
}
}