server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Basic/GameStartPacketHandler.cs
2026-02-10 18:21:30 +01:00

14 lines
No EOL
464 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Characters.Events;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Basic;
public class GameStartPacketHandler : GenericCharScreenPacketHandlerBase<GameStartPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, GameStartPacket packet)
{
await session.EmitEventAsync(new CharacterLoadEvent());
}
}