39 lines
No EOL
1.2 KiB
C#
39 lines
No EOL
1.2 KiB
C#
using System.Collections.Generic;
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using System.Threading.Tasks;
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using WingsEmu.Game;
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using WingsEmu.Game._NpcDialog;
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using WingsEmu.Game._NpcDialog.Event;
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using WingsEmu.Game.Entities;
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using WingsEmu.Game.Extensions;
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using WingsEmu.Game.Managers.ServerData;
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using WingsEmu.Game.Networking;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Plugins.BasicImplementations.NpcDialogs;
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public class RecipeListHandler : INpcDialogAsyncHandler
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{
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private readonly IRecipeManager _recipeManager;
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public RecipeListHandler(IRecipeManager recipeManager) => _recipeManager = recipeManager;
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public NpcRunType[] NpcRunTypes => new[] { NpcRunType.OPEN_CRAFTING };
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public async Task Execute(IClientSession session, NpcDialogEvent e)
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{
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INpcEntity npcEntity = session.CurrentMapInstance.GetNpcById(e.NpcId);
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if (npcEntity == null)
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{
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return;
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}
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IReadOnlyList<Recipe> recipes = _recipeManager.GetRecipesByNpcId(e.NpcId) ?? _recipeManager.GetRecipesByNpcMonsterVnum(npcEntity.NpcVNum);
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if (recipes == null)
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{
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return;
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}
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session.SendWopenPacket(WindowType.CRAFTING_RANDOM_ITEMS_RARITY);
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session.SendRecipeNpcList(recipes);
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}
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} |