47 lines
No EOL
1.2 KiB
C#
47 lines
No EOL
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using WingsAPI.Scripting.Attribute;
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using WingsAPI.Scripting.Enum.Raid;
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using WingsAPI.Scripting.Object.Common;
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namespace WingsAPI.Scripting.Object.Raid
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{
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/// <summary>
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/// Object used to represent a raid in a script
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/// </summary>
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[ScriptObject]
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public class SRaid
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{
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/// <summary>
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/// Randomly generated id
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/// </summary>
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public Guid Id { get; set; }
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/// <summary>
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/// Type of raid
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/// </summary>
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public SRaidType RaidType { get; set; }
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/// <summary>
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/// Requirements of the raid
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/// </summary>
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public SRaidRequirement Requirement { get; set; }
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/// <summary>
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/// Maps in this raid
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/// </summary>
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public IEnumerable<SMap> Maps { get; set; }
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/// <summary>
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/// Spawn point of this raid
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/// </summary>
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public SLocation Spawn { get; set; }
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/// <summary>
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/// Raid Rewards
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/// </summary>
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public SRaidReward Reward { get; set; }
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public int DurationInSeconds { get; set; }
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}
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} |