server-master/srcs/WingsAPI.Packets.Handling/GenericGamePacketHandlerBase.cs
2026-02-10 18:21:30 +01:00

25 lines
No EOL
795 B
C#

using System.Threading.Tasks;
using WingsEmu.Game._packetHandling;
using WingsEmu.Game.Networking;
using WingsEmu.Packets;
namespace WingsAPI.Packets.Handling
{
public abstract class GenericGamePacketHandlerBase<T> : IGamePacketHandler where T : IPacket
{
public async Task HandleAsync(IClientSession session, IPacket packet)
{
if (packet is T typedPacket && session.IsAuthenticated)
{
await HandlePacketAsync(session, typedPacket);
}
}
public void Handle(IClientSession session, IPacket packet)
{
HandleAsync(session, packet).ConfigureAwait(false).GetAwaiter().GetResult();
}
protected abstract Task HandlePacketAsync(IClientSession session, T packet);
}
}