server-master/srcs/WingsAPI.Game/Skills/ISkillCooldownComponent.cs
2026-02-10 18:21:30 +01:00

22 lines
No EOL
742 B
C#

using System;
using System.Collections.Concurrent;
using WingsEmu.Packets.Enums;
namespace WingsEmu.Game.Skills;
public interface ISkillCooldownComponent
{
public ConcurrentQueue<(DateTime time, short castId)> SkillCooldowns { get; }
public ConcurrentQueue<(DateTime time, short castId, MateType mateType)> MatesSkillCooldowns { get; }
public void AddSkillCooldown(DateTime time, short castId);
public void ClearSkillCooldowns();
public void AddMateSkillCooldown(DateTime time, short castId, MateType mateType);
public void ClearMateSkillCooldowns();
}
public interface IEntitySkillFactory
{
INpcMonsterSkill CreateNpcMonsterSkill(int skillVnum, short rate, bool isBasicAttack, bool isIgnoringHitChance);
}