11 lines
No EOL
332 B
C#
11 lines
No EOL
332 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Miniland.Events;
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public class MinilandStateEvent : PlayerEvent
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{
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public MinilandStateEvent(MinilandState desiredMinilandState) => DesiredMinilandState = desiredMinilandState;
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public MinilandState DesiredMinilandState { get; }
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} |