35 lines
No EOL
1 KiB
C#
35 lines
No EOL
1 KiB
C#
using PhoenixLib.MultiLanguage;
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namespace WingsEmu.Game._i18n;
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/// <summary>
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/// This will use IGameLanguageService
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/// </summary>
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public interface IUserLanguageService
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{
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/// <summary>
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/// Will return the string by its Key & <see cref="RegionLanguageType" />
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/// Used for plugins mainly
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/// </summary>
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/// <param name="key"></param>
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/// <returns></returns>
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string GetLanguage(string key);
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string GetLanguageFormat(string key, params object[] formatParams);
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/// <summary>
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/// Will return the string by its key & <see cref="RegionLanguageType" />
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/// Used for ChickenAPI mainly
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/// </summary>
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/// <param name="key"></param>
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/// <param name="lang"></param>
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/// <returns></returns>
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string GetLanguage(GameDialogKey key);
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/// <summary>
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/// </summary>
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/// <param name="dataType"></param>
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/// <param name="formatParams"></param>
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/// <returns></returns>
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string GetLanguageFormat(GameDialogKey dataType, params object[] formatParams);
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} |