server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Guri/WeddingGuriHandler.cs
2026-02-10 18:21:30 +01:00

78 lines
No EOL
2.7 KiB
C#

using System.Threading.Tasks;
using WingsAPI.Game.Extensions.RelationsExtensions;
using WingsEmu.Game._Guri;
using WingsEmu.Game._Guri.Event;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Groups.Events;
using WingsEmu.Game.Managers;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Relations;
using WingsEmu.Packets.Enums;
using WingsEmu.Packets.Enums.Chat;
using WingsEmu.Packets.Enums.Relations;
namespace WingsEmu.Plugins.BasicImplementations.Guri;
public class WeddingGuriHandler : IGuriHandler
{
private readonly IGameLanguageService _gameLanguage;
private readonly IInvitationManager _invitationManager;
private readonly ISessionManager _sessionManager;
public WeddingGuriHandler(ISessionManager sessionManager, IGameLanguageService gameLanguage, IInvitationManager invitationManager)
{
_sessionManager = sessionManager;
_gameLanguage = gameLanguage;
_invitationManager = invitationManager;
}
public long GuriEffectId => 603;
public async Task ExecuteAsync(IClientSession session, GuriEvent e)
{
if (e.User == null)
{
return;
}
long targetId = e.User.Value;
if (!_invitationManager.ContainsPendingInvitation(targetId, session.PlayerEntity.Id, InvitationType.Spouse))
{
return;
}
_invitationManager.RemovePendingInvitation(targetId, session.PlayerEntity.Id, InvitationType.Spouse);
IClientSession otherSession = _sessionManager.GetSessionByCharacterId(targetId);
if (otherSession == null)
{
return;
}
switch (e.Data)
{
case 1:
await session.RemoveRelationAsync(otherSession.PlayerEntity.Id, CharacterRelationType.Friend);
await session.AddRelationAsync(otherSession.PlayerEntity.Id, CharacterRelationType.Spouse);
_sessionManager.Broadcast(s =>
{
string message = _gameLanguage.GetLanguageFormat(GameDialogKey.WEDDING_SHOUTMESSAGE_BROADCAST, s.UserLanguage, session.PlayerEntity.Name, otherSession.PlayerEntity.Name);
return s.GenerateMsgPacket(message, MsgMessageType.Middle);
});
await session.EmitEventAsync(new GroupWeedingEvent());
break;
case 0:
_sessionManager.Broadcast(s =>
{
string message = _gameLanguage.GetLanguageFormat(GameDialogKey.WEDDING_SHOUTMESSAGE_REFUSED_BROADCAST, s.UserLanguage, session.PlayerEntity.Name, otherSession.PlayerEntity.Name);
return s.GenerateMsgPacket(message, MsgMessageType.Middle);
});
break;
}
}
}