21 lines
No EOL
823 B
C#
21 lines
No EOL
823 B
C#
using FluentValidation;
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using WingsAPI.Scripting.Object.Common;
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using WingsAPI.Scripting.Validator.Common.Map;
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using WingsEmu.Game.Managers.StaticData;
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using WingsEmu.Game.Maps;
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namespace WingsAPI.Scripting.Validator.Common
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{
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public class SMapValidator : AbstractValidator<SMap>
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{
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public SMapValidator(IMapManager mapManager, INpcMonsterManager npcManager, IItemsManager itemsManager)
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{
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RuleFor(x => x.Id).NotEmpty();
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RuleFor(x => x.MapIdVnum).SetValidator(new MapVnumValidator(mapManager));
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RuleForEach(x => x.Monsters).SetValidator(new SMonsterValidator(npcManager));
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RuleForEach(x => x.Objects).SetValidator(new SMapObjectValidator(itemsManager));
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RuleForEach(x => x.Portals).SetValidator(new SPortalValidator());
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}
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}
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} |