18 lines
No EOL
465 B
C#
18 lines
No EOL
465 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Inventory.Event;
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public class InventoryDropItemEvent : PlayerEvent
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{
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public InventoryDropItemEvent(InventoryType inventoryType, short slot, short amount)
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{
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InventoryType = inventoryType;
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Slot = slot;
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Amount = amount;
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}
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public InventoryType InventoryType { get; }
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public short Slot { get; }
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public short Amount { get; }
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} |