13 lines
No EOL
399 B
C#
13 lines
No EOL
399 B
C#
using WingsEmu.Game._packetHandling;
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using WingsEmu.Game.Inventory;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Characters.Events;
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public class UpgradeItemEvent : PlayerEvent
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{
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public InventoryItem Inv { get; set; }
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public UpgradeMode Mode { get; set; }
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public UpgradeProtection Protection { get; set; }
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public FixedUpMode HasAmulet { get; set; } = FixedUpMode.None;
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} |