server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Relations/FDelPacketHandler.cs
2026-02-10 18:21:30 +01:00

32 lines
No EOL
1 KiB
C#

using System.Threading.Tasks;
using WingsAPI.Game.Extensions.RelationsExtensions;
using WingsEmu.Game._i18n;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Networking;
using WingsEmu.Packets.ClientPackets;
using WingsEmu.Packets.Enums.Relations;
namespace WingsEmu.Plugins.PacketHandling.Game.Basic;
public class FDelPacketHandler : GenericGamePacketHandlerBase<FDelPacket>
{
private readonly IGameLanguageService _language;
public FDelPacketHandler(IGameLanguageService language) => _language = language;
protected override async Task HandlePacketAsync(IClientSession session, FDelPacket packet)
{
if (session.PlayerEntity.IsMarried(packet.CharacterId))
{
return;
}
if (!session.PlayerEntity.IsFriend(packet.CharacterId))
{
return;
}
await session.RemoveRelationAsync(packet.CharacterId, CharacterRelationType.Friend);
session.SendInfo(_language.GetLanguage(GameDialogKey.FRIEND_INFO_DELETED, session.UserLanguage));
}
}