server-master/srcs/_plugins/WingsEmu.Plugins.BasicImplementation/Event/Miniland/MinigameStopEventHandler.cs
2026-02-10 18:21:30 +01:00

39 lines
No EOL
1.7 KiB
C#

using System.Threading;
using System.Threading.Tasks;
using PhoenixLib.Events;
using WingsEmu.Game.Extensions;
using WingsEmu.Game.Miniland;
using WingsEmu.Game.Miniland.Events;
namespace WingsEmu.Plugins.BasicImplementations.Event.Miniland;
public class MinigameStopEventHandler : IAsyncEventProcessor<MinigameStopEvent>
{
private const MinigameInteraction ThisAction = MinigameInteraction.DeclarateStop;
private readonly IMinigameManager _minigameManager;
public MinigameStopEventHandler(IMinigameManager minigameManager) => _minigameManager = minigameManager;
public Task HandleAsync(MinigameStopEvent e, CancellationToken cancellation)
{
MinilandInteractionInformationHolder lastMinilandInteraction = _minigameManager.GetLastInteraction(e.Sender);
if (e.MinigameObject != lastMinilandInteraction.MapObject)
{
return Task.CompletedTask;
}
if (lastMinilandInteraction.Interaction != MinigameInteraction.DeclaratePlay
&& lastMinilandInteraction.Interaction != MinigameInteraction.DeclarateScore
&& lastMinilandInteraction.Interaction != MinigameInteraction.GetReward)
{
_minigameManager.ReportInteractionIncoherence(e.Sender, lastMinilandInteraction.Interaction, lastMinilandInteraction.MapObject, ThisAction, e.MinigameObject);
return Task.CompletedTask;
}
e.Sender.PlayerEntity.CurrentMinigame = 0;
e.Sender.BroadcastGuri(6, 0, e.Sender.PlayerEntity.Id);
_minigameManager.RegisterInteraction(e.Sender, new MinilandInteractionInformationHolder(ThisAction, e.MinigameObject));
return Task.CompletedTask;
}
}