10 lines
No EOL
242 B
C#
10 lines
No EOL
242 B
C#
using WingsEmu.Game._packetHandling;
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namespace WingsEmu.Game.Maps.Event;
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/// <summary>
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/// Used internally in JoinMapEvent, if you want to change the map just use JoinMapEvent.
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/// </summary>
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public class LeaveMapEvent : PlayerEvent
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{
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} |