44 lines
No EOL
1.6 KiB
C#
44 lines
No EOL
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using WingsEmu.Core.Generics;
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using WingsEmu.Game.Battle;
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using WingsEmu.Game.Skills;
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using WingsEmu.Packets.Enums;
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namespace WingsEmu.Game.Entities;
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public interface INpcMonsterEntity : IAiEntity, IMonsterData
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{
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SkillInfo BasicSkill { get; }
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ThreadSafeHashSet<IBattleEntity> Damagers { get; }
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ThreadSafeHashSet<IBattleEntity> Targets { get; }
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ThreadSafeHashSet<(VisualType, long)> TargetsByVisualTypeAndId { get; }
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DateTime LastTargetsRefresh { get; set; }
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DateTime Death { get; set; }
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short FirstX { get; set; }
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short FirstY { get; set; }
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DateTime LastEffect { get; set; }
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DateTime LastSkill { get; set; }
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DateTime LastSpecialHpDecrease { get; set; }
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bool ShouldRespawn { get; }
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bool ReturningToFirstPosition { get; set; }
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bool ShouldFindNewTarget { get; set; }
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bool FindNewPositionAroundTarget { get; set; }
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bool IsApproachingTarget { get; set; }
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bool OnFirstDamageReceive { get; set; }
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DateTime SpawnDate { get; set; }
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IBattleEntity Target { get; set; }
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DateTime NextTick { get; set; }
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DateTime NextAttackReady { get; set; }
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bool ModeIsActive { get; set; }
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short Morph { get; set; }
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long ModeDeathsSinceRespawn { get; set; }
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(VisualType, long) LastAttackedEntity { get; set; }
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bool IsRunningAway { get; set; }
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byte ReturnTimeOut { get; set; }
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IReadOnlyList<INpcMonsterSkill> NotBasicSkills { get; }
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IReadOnlyList<INpcMonsterSkill> SkillsWithoutDashSkill { get; }
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INpcMonsterSkill ReplacedBasicSkill { get; }
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INpcMonsterSkill DashSkill { get; }
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} |