server-master/srcs/_plugins/WingsEmu.Plugins.PacketHandling/Game/Inventory/ReposPacketHandler.cs
2026-02-10 18:21:30 +01:00

20 lines
No EOL
743 B
C#

using System.Threading.Tasks;
using WingsEmu.Game.Networking;
using WingsEmu.Game.Warehouse.Events;
using WingsEmu.Packets.ClientPackets;
namespace WingsEmu.Plugins.PacketHandling.Game.Inventory;
public class ReposPacketHandler : GenericGamePacketHandlerBase<ReposPacket>
{
protected override async Task HandlePacketAsync(IClientSession session, ReposPacket reposPacket)
{
if (reposPacket.IsPartnerBackpack)
{
await session.EmitEventAsync(new PartnerWarehouseMoveEvent(reposPacket.OldSlot, reposPacket.Amount, reposPacket.NewSlot));
return;
}
await session.EmitEventAsync(new AccountWarehouseMoveEvent(reposPacket.OldSlot, reposPacket.Amount, reposPacket.NewSlot));
}
}