server-master/srcs/_plugins/WingsEmu.Plugins.DistributedGameEvents/Mails/NoteReceivePendingOnConnectedMessage.cs
2026-02-10 18:21:30 +01:00

18 lines
No EOL
472 B
C#

using System.Collections.Generic;
using PhoenixLib.ServiceBus;
using PhoenixLib.ServiceBus.Routing;
using WingsEmu.DTOs.Mails;
namespace WingsEmu.Plugins.DistributedGameEvents.Mails
{
/// <summary>
/// Limit of X
/// </summary>
[MessageType("note.connected.message")]
public class NoteReceivePendingOnConnectedMessage : IMessage
{
public long CharacterId { get; set; }
public List<CharacterNoteDto> Notes { get; set; }
}
}